#!/usr/bin/env python """ client module for memcached (memory cache daemon) Overview ======== See U{the MemCached homepage} for more about memcached. Usage summary ============= This should give you a feel for how this module operates:: import memcache mc = memcache.Client(['127.0.0.1:11211'], debug=0) mc.set("some_key", "Some value") value = mc.get("some_key") mc.set("another_key", 3) mc.delete("another_key") mc.set("key", "1") # note that the key used for incr/decr must be a string. mc.incr("key") mc.decr("key") The standard way to use memcache with a database is like this:: key = derive_key(obj) obj = mc.get(key) if not obj: obj = backend_api.get(...) mc.set(obj) # we now have obj, and future passes through this code # will use the object from the cache. Detailed Documentation ====================== More detailed documentation is available in the L{Client} class. """ import sys import socket import time import types try: import cPickle as pickle except ImportError: import pickle __author__ = "Evan Martin " __version__ = "1.2" __copyright__ = "Copyright (C) 2003 Danga Interactive" __license__ = "Python" class _Error(Exception): pass class Client: """ Object representing a pool of memcache servers. See L{memcache} for an overview. In all cases where a key is used, the key can be either: 1. A simple hashable type (string, integer, etc.). 2. A tuple of C{(hashvalue, key)}. This is useful if you want to avoid making this module calculate a hash value. You may prefer, for example, to keep all of a given user's objects on the same memcache server, so you could use the user's unique id as the hash value. @group Setup: __init__, set_servers, forget_dead_hosts, disconnect_all, debuglog @group Insertion: set, add, replace @group Retrieval: get, get_multi @group Integers: incr, decr @group Removal: delete @sort: __init__, set_servers, forget_dead_hosts, disconnect_all, debuglog,\ set, add, replace, get, get_multi, incr, decr, delete """ _FLAG_PICKLE = 1<<0 _FLAG_INTEGER = 1<<1 _FLAG_LONG = 1<<2 _SERVER_RETRIES = 10 # how many times to try finding a free server. def __init__(self, servers, debug=0): """ Create a new Client object with the given list of servers. @param servers: C{servers} is passed to L{set_servers}. @param debug: whether to display error messages when a server can't be contacted. """ self.set_servers(servers) self.debug = debug self.stats = {} def set_servers(self, servers): """ Set the pool of servers used by this client. @param servers: an array of servers. Servers can be passed in two forms: 1. Strings of the form C{"host:port"}, which implies a default weight of 1. 2. Tuples of the form C{("host:port", weight)}, where C{weight} is an integer weight value. """ self.servers = [_Host(s, self.debuglog) for s in servers] self._init_buckets() def debuglog(self, str): if self.debug: sys.stderr.write("MemCached: %s\n" % str) def _statlog(self, func): if not self.stats.has_key(func): self.stats[func] = 1 else: self.stats[func] += 1 def forget_dead_hosts(self): """ Reset every host in the pool to an "alive" state. """ for s in self.servers: s.dead_until = 0 def _init_buckets(self): self.buckets = [] for server in self.servers: for i in range(server.weight): self.buckets.append(server) def _get_server(self, key): if type(key) == types.TupleType: serverhash = key[0] key = key[1] else: serverhash = hash(key) for i in range(Client._SERVER_RETRIES): server = self.buckets[serverhash % len(self.buckets)] if server.connect(): #print "(using server %s)" % server, return server, key serverhash = hash(str(serverhash) + str(i)) return None, None def disconnect_all(self): for s in self.servers: s.close_socket() def delete(self, key, time=0): '''Deletes a key from the memcache. @return: Nonzero on success. @rtype: int ''' server, key = self._get_server(key) if not server: return 0 self._statlog('delete') if time != None: cmd = "delete %s %d" % (key, time) else: cmd = "delete %s" % key try: server.send_cmd(cmd) server.expect("DELETED") except socket.error, msg: server.mark_dead(msg[1]) return 0 return 1 def incr(self, key, delta=1): """ Sends a command to the server to atomically increment the value for C{key} by C{delta}, or by 1 if C{delta} is unspecified. Returns None if C{key} doesn't exist on server, otherwise it returns the new value after incrementing. Note that the value for C{key} must already exist in the memcache, and it must be the string representation of an integer. >>> mc.set("counter", "20") # returns 1, indicating success 1 >>> mc.incr("counter") 21 >>> mc.incr("counter") 22 Overflow on server is not checked. Be aware of values approaching 2**32. See L{decr}. @param delta: Integer amount to increment by (should be zero or greater). @return: New value after incrementing. @rtype: int """ return self._incrdecr("incr", key, delta) def decr(self, key, delta=1): """ Like L{incr}, but decrements. Unlike L{incr}, underflow is checked and new values are capped at 0. If server value is 1, a decrement of 2 returns 0, not -1. @param delta: Integer amount to decrement by (should be zero or greater). @return: New value after decrementing. @rtype: int """ return self._incrdecr("decr", key, delta) def _incrdecr(self, cmd, key, delta): server, key = self._get_server(key) if not server: return 0 self._statlog(cmd) cmd = "%s %s %d" % (cmd, key, delta) try: server.send_cmd(cmd) line = server.readline() return int(line) except socket.error, msg: server.mark_dead(msg[1]) return None def add(self, key, val, time=0): ''' Add new key with value. Like L{set}, but only stores in memcache if the key doesn't already exist. @return: Nonzero on success. @rtype: int ''' return self._set("add", key, val, time) def replace(self, key, val, time=0): '''Replace existing key with value. Like L{set}, but only stores in memcache if the key already exists. The opposite of L{add}. @return: Nonzero on success. @rtype: int ''' return self._set("replace", key, val, time) def set(self, key, val, time=0): '''Unconditionally sets a key to a given value in the memcache. The C{key} can optionally be an tuple, with the first element being the hash value, if you want to avoid making this module calculate a hash value. You may prefer, for example, to keep all of a given user's objects on the same memcache server, so you could use the user's unique id as the hash value. @return: Nonzero on success. @rtype: int ''' return self._set("set", key, val, time) def _set(self, cmd, key, val, time): server, key = self._get_server(key) if not server: return 0 self._statlog(cmd) flags = 0 if isinstance(val, types.StringTypes): pass elif isinstance(val, int): flags |= Client._FLAG_INTEGER val = "%d" % val elif isinstance(val, long): flags |= Client._FLAG_LONG val = "%d" % val else: flags |= Client._FLAG_PICKLE val = pickle.dumps(val, 2) fullcmd = "%s %s %d %d %d\r\n%s" % (cmd, key, flags, time, len(val), val) try: server.send_cmd(fullcmd) server.expect("STORED") except socket.error, msg: server.mark_dead(msg[1]) return 0 return 1 def get(self, key): '''Retrieves a key from the memcache. @return: The value or None. ''' server, key = self._get_server(key) if not server: return None self._statlog('get') try: server.send_cmd("get %s" % key) rkey, flags, rlen, = self._expectvalue(server) if not rkey: return None value = self._recv_value(server, flags, rlen) server.expect("END") except (_Error, socket.error), msg: if type(msg) is types.TupleType: msg = msg[1] server.mark_dead(msg) return None return value def get_multi(self, keys): ''' Retrieves multiple keys from the memcache doing just one query. >>> success = mc.set("foo", "bar") >>> success = mc.set("baz", 42) >>> mc.get_multi(["foo", "baz", "foobar"]) == {"foo": "bar", "baz": 42} 1 This method is recommended over regular L{get} as it lowers the number of total packets flying around your network, reducing total latency, since your app doesn't have to wait for each round-trip of L{get} before sending the next one. @param keys: An array of keys. @return: A dictionary of key/value pairs that were available. ''' self._statlog('get_multi') server_keys = {} # build up a list for each server of all the keys we want. for key in keys: server, key = self._get_server(key) if not server: continue if not server_keys.has_key(server): server_keys[server] = [] server_keys[server].append(key) # send out all requests on each server before reading anything dead_servers = [] for server in server_keys.keys(): try: server.send_cmd("get %s" % " ".join(server_keys[server])) except socket.error, msg: server.mark_dead(msg[1]) dead_servers.append(server) # if any servers died on the way, don't expect them to respond. for server in dead_servers: del server_keys[server] retvals = {} for server in server_keys.keys(): try: line = server.readline() while line and line != 'END': rkey, flags, rlen = self._expectvalue(server, line) val = self._recv_value(server, flags, rlen) retvals[rkey] = val line = server.readline() except (_Error, socket.error), msg: server.mark_dead(msg) return retvals def _expectvalue(self, server, line=None): if not line: line = server.readline() if line[:5] == 'VALUE': resp, rkey, flags, len = line.split() flags = int(flags) rlen = int(len) return (rkey, flags, rlen) else: return (None, None, None) def _recv_value(self, server, flags, rlen): rlen += 2 # include \r\n buf = server.recv(rlen) if len(buf) != rlen: raise _Error("received %d bytes when expecting %d" % (len(buf), rlen)) if len(buf) == rlen: buf = buf[:-2] # strip \r\n if flags == 0: val = buf elif flags & Client._FLAG_INTEGER: val = int(buf) elif flags & Client._FLAG_LONG: val = long(buf) elif flags & Client._FLAG_PICKLE: val = pickle.loads(buf) else: self.debuglog("unknown flags on get: %x\n" % flags) return val class _Host: _DEAD_RETRY = 30 # number of seconds before retrying a dead server. def __init__(self, host, debugfunc=None): if isinstance(host, types.TupleType): host = host[0] self.weight = host[1] else: self.weight = 1 if host.find(":") > 0: self.ip, self.port = host.split(":") self.port = int(self.port) else: self.ip, self.port = host, 11211 if not debugfunc: debugfunc = lambda x: x self.debuglog = debugfunc self.deaduntil = 0 self.socket = None def _check_dead(self): if self.deaduntil and self.deaduntil > time.time(): return 1 self.deaduntil = 0 return 0 def connect(self): if self._get_socket(): return 1 return 0 def mark_dead(self, reason): print "MemCache: %s: %s. Marking dead." % (self, reason) self.deaduntil = time.time() + _Host._DEAD_RETRY self.close_socket() def _get_socket(self): if self._check_dead(): return None if self.socket: return self.socket s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) # Python 2.3-ism: s.settimeout(1) try: s.connect((self.ip, self.port)) except socket.error, msg: self.mark_dead("connect: %s" % msg[1]) return None self.socket = s return s def close_socket(self): if self.socket: self.socket.close() self.socket = None def send_cmd(self, cmd): self.socket.sendall(cmd + "\r\n") def readline(self): newlines = 0 buf = '' while newlines < 2: char = self.socket.recv(1) # XXX does this buffer or is this slow? if len(char) == 0: # connection closed. print "MemCache: Connection closed while reading from %s. Marking dead." % self self.mark_dead return buf if char == '\r' and newlines == 0: newlines = 1 elif char == '\n' and newlines == 1: newlines = 2 else: newlines = 0 buf = buf + char return buf def expect(self, text): line = self.readline() if line != text: self.debuglog("while expecting '%s', got unexpected response '%s'" % (text, line)) return line def recv(self, rlen): buf = '' while len(buf) < rlen: buf = buf + self.socket.recv(rlen - len(buf)) return buf def __str__(self): d = '' if self.deaduntil: d = " (dead until %d)" % self.deaduntil return "%s:%d%s" % (self.ip, self.port, d) def _doctest(): import doctest, memcache servers = ["127.0.0.1:11211"] mc = Client(servers, debug=1) globs = {"mc": mc} return doctest.testmod(memcache, globs=globs) if __name__ == "__main__": print "Testing docstrings..." _doctest() print "Running tests:" print #servers = ["127.0.0.1:11211", "127.0.0.1:11212"] servers = ["127.0.0.1:11211"] mc = Client(servers, debug=1) def to_s(val): if not isinstance(val, types.StringTypes): return "%s (%s)" % (val, type(val)) return "%s" % val def test_setget(key, val): print "Testing set/get {'%s': %s} ..." % (to_s(key), to_s(val)), mc.set(key, val) newval = mc.get(key) if newval == val: print "OK" return 1 else: print "FAIL" return 0 class FooStruct: def __init__(self): self.bar = "baz" def __str__(self): return "A FooStruct" def __eq__(self, other): if isinstance(other, FooStruct): return self.bar == other.bar return 0 test_setget("a_string", "some random string") test_setget("an_integer", 42) if test_setget("long", long(1<<30)): print "Testing delete ...", if mc.delete("long"): print "OK" else: print "FAIL" print "Testing get_multi ...", print mc.get_multi(["a_string", "an_integer"]) print "Testing get(unknown value) ...", print to_s(mc.get("unknown_value")) f = FooStruct() test_setget("foostruct", f) print "Testing incr ...", x = mc.incr("an_integer", 1) if x == 43: print "OK" else: print "FAIL" print "Testing decr ...", x = mc.decr("an_integer", 1) if x == 42: print "OK" else: print "FAIL" # vim: ts=4 sw=4 et :