###################################################################### # Base class for all socket types ###################################################################### package Perlbal::Socket; use strict; use warnings; use Perlbal::HTTPHeaders; use Danga::Socket '1.25'; use base 'Danga::Socket'; use fields ( 'headers_string', # headers as they're being read 'req_headers', # the final Perlbal::HTTPHeaders object inbound 'res_headers', # response headers outbound (Perlbal::HTTPHeaders object) 'create_time', # creation time 'alive_time', # last time noted alive 'state', # general purpose state; used by descendants. 'do_die', # if on, die and do no further requests 'read_buf', 'read_ahead', 'read_size', ); use constant MAX_HTTP_HEADER_LENGTH => 102400; # 100k, arbitrary use constant TRACK_OBJECTS => 0; # see @created_objects below if (TRACK_OBJECTS) { use Scalar::Util qw(weaken isweak); } # time we last did a full connection sweep (O(n) .. lame) # and closed idle connections. our $last_cleanup = 0; our %state_changes = (); # { "objref" => [ state, state, state, ... ] } our $last_callbacks = 0; # time last ran callbacks our $callbacks = []; # [ [ time, subref ], [ time, subref ], ... ] # this one deserves its own section. we keep track of every Perlbal::Socket object # created if the TRACK_OBJECTS constant is on. we use weakened references, though, # so this list will hopefully contain mostly undefs. users can ask for this list if # they want to work with it via the get_created_objects_ref function. our @created_objects; # ( $ref, $ref, $ref ... ) our $last_co_cleanup = 0; # clean the list every few seconds sub get_statechange_ref { return \%state_changes; } sub get_created_objects_ref { return \@created_objects; } sub new { my Perlbal::Socket $self = shift; $self = fields::new( $self ) unless ref $self; Perlbal::objctor($self); $self->SUPER::new( @_ ); $self->{headers_string} = ''; $self->{state} = undef; $self->{do_die} = 0; my $now = time; $self->{alive_time} = $self->{create_time} = $now; # see if it's time to do a cleanup # FIXME: constant time interval is lame. on pressure/idle? if ($now - 15 > $last_cleanup) { $last_cleanup = $now; _do_cleanup(); } # now put this item in the list of created objects if (TRACK_OBJECTS) { # clean the created objects list if necessary if ($last_co_cleanup < $now - 5) { # remove out undefs, because those are natural byproducts of weakening # references @created_objects = grep { $_ } @created_objects; # however, the grep turned our weak references back into strong ones, so # we have to reweaken them weaken($_) foreach @created_objects; # we've cleaned up at this point $last_co_cleanup = $now; } # now add this one to our cleaned list and weaken it push @created_objects, $self; weaken($created_objects[-1]); } return $self; } # FIXME: this doesn't scale in theory, but it might use less CPU in # practice than using the Heap:: modules and manipulating the # expirations all the time, thus doing things properly # algorithmically. and this is definitely less work, so it's worth # a try. sub _do_cleanup { my $sf = Perlbal::Socket->get_sock_ref; my $now = time; my %max_age; # classname -> max age (0 means forever) my @to_close; while (my $k = each %$sf) { my Perlbal::Socket $v = $sf->{$k}; my $ref = ref $v; unless (defined $max_age{$ref}) { $max_age{$ref} = $ref->max_idle_time || 0; } next unless $max_age{$ref}; if ($v->{alive_time} < $now - $max_age{$ref}) { push @to_close, $v; } } $_->close("perlbal_timeout") foreach @to_close; } # CLASS METHOD: given a delay (in seconds) and a subref, this will call # that subref in AT LEAST delay seconds. if the subref returns 0, the # callback is discarded, but if it returns a positive number, the callback # is pushed onto the callback stack to be called again in at least that # many seconds. sub register_callback { # adds a new callback to our list my ($delay, $subref) = @_; push @$callbacks, [ time + $delay, $subref ]; return 1; } # CLASS METHOD: runs through the list of registered callbacks and executes # any that need to be executed # FIXME: this doesn't scale. need a heap. sub run_callbacks { my $now = time; return if $last_callbacks == $now; $last_callbacks = $now; my @destlist = (); foreach my $ref (@$callbacks) { # if their time is <= now... if ($ref->[0] <= $now) { # find out if they want to run again... my $rv = $ref->[1]->(); # and if they do, push onto list... push @destlist, [ $rv + $now, $ref->[1] ] if defined $rv && $rv > 0; } else { # not time for this one, just shove it push @destlist, $ref; } } $callbacks = \@destlist; } # CLASS METHOD: # default is for sockets to never time out. classes # can override. sub max_idle_time { 0; } # Socket: specific to HTTP socket types sub read_headers { my Perlbal::Socket $self = shift; my $is_res = shift; $Perlbal::reqs++ unless $is_res; my $sock = $self->{sock}; my $to_read = MAX_HTTP_HEADER_LENGTH - length($self->{headers_string}); my $bref = $self->read($to_read); return $self->close('remote_closure') if ! defined $bref; # client disconnected $self->{headers_string} .= $$bref; my $idx = index($self->{headers_string}, "\r\n\r\n"); # can't find the header delimiter? if ($idx == -1) { $self->close('long_headers') if length($self->{headers_string}) >= MAX_HTTP_HEADER_LENGTH; return 0; } my $hstr = substr($self->{headers_string}, 0, $idx); print "HEADERS: [$hstr]\n" if Perlbal::DEBUG >= 2; my $extra = substr($self->{headers_string}, $idx+4); if (my $len = length($extra)) { push @{$self->{read_buf}}, \$extra; $self->{read_size} = $self->{read_ahead} = length($extra); print "post-header extra: $len bytes\n" if Perlbal::DEBUG >= 2; } unless (($is_res ? $self->{res_headers} : $self->{req_headers}) = Perlbal::HTTPHeaders->new(\$hstr, $is_res)) { # bogus headers? close connection. return $self->close("parse_header_failure"); } return $is_res ? $self->{res_headers} : $self->{req_headers}; } ### METHOD: drain_read_buf_to( $destination ) ### Write read-buffered data (if any) from the receiving object to the ### I object. sub drain_read_buf_to { my ($self, $dest) = @_; return unless $self->{read_ahead}; while (my $bref = shift @{$self->{read_buf}}) { $dest->write($bref); $self->{read_ahead} -= length($$bref); } } ### METHOD: die_gracefully() ### By default, if we're in persist_wait state, close. Else, ignore. Children ### can override if they want to do some other processing. sub die_gracefully { my Perlbal::Socket $self = $_[0]; if ($self->state eq 'persist_wait') { $self->close('graceful_shutdown'); } $self->{do_die} = 1; } ### METHOD: close() ### Set our state when we get closed. sub close { my Perlbal::Socket $self = $_[0]; $self->state('closed'); return $self->SUPER::close($_[1]); } ### METHOD: state() ### If you pass a parameter, sets the state, else returns it. sub state { my Perlbal::Socket $self = shift; return $self->{state} unless @_; push @{$state_changes{"$self"} ||= []}, $_[0] if Perlbal::TRACK_STATES; return $self->{state} = $_[0]; } sub read_request_headers { read_headers(@_, 0); } sub read_response_headers { read_headers(@_, 1); } sub as_string_html { my Perlbal::Socket $self = shift; return $self->SUPER::as_string; } sub DESTROY { my Perlbal::Socket $self = shift; delete $state_changes{"$self"} if Perlbal::TRACK_STATES; Perlbal::objdtor($self); } 1; # Local Variables: # mode: perl # c-basic-indent: 4 # indent-tabs-mode: nil # End: