ljr/wcmtools/memcached/api/python/memcache.py

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2019-02-05 21:49:12 +00:00
#!/usr/bin/env python
"""
client module for memcached (memory cache daemon)
Overview
========
See U{the MemCached homepage<http://www.danga.com/memcached>} for more about memcached.
Usage summary
=============
This should give you a feel for how this module operates::
import memcache
mc = memcache.Client(['127.0.0.1:11211'], debug=0)
mc.set("some_key", "Some value")
value = mc.get("some_key")
mc.set("another_key", 3)
mc.delete("another_key")
mc.set("key", "1") # note that the key used for incr/decr must be a string.
mc.incr("key")
mc.decr("key")
The standard way to use memcache with a database is like this::
key = derive_key(obj)
obj = mc.get(key)
if not obj:
obj = backend_api.get(...)
mc.set(obj)
# we now have obj, and future passes through this code
# will use the object from the cache.
Detailed Documentation
======================
More detailed documentation is available in the L{Client} class.
"""
import sys
import socket
import time
import types
try:
import cPickle as pickle
except ImportError:
import pickle
__author__ = "Evan Martin <martine@danga.com>"
__version__ = "1.2"
__copyright__ = "Copyright (C) 2003 Danga Interactive"
__license__ = "Python"
class _Error(Exception):
pass
class Client:
"""
Object representing a pool of memcache servers.
See L{memcache} for an overview.
In all cases where a key is used, the key can be either:
1. A simple hashable type (string, integer, etc.).
2. A tuple of C{(hashvalue, key)}. This is useful if you want to avoid
making this module calculate a hash value. You may prefer, for
example, to keep all of a given user's objects on the same memcache
server, so you could use the user's unique id as the hash value.
@group Setup: __init__, set_servers, forget_dead_hosts, disconnect_all, debuglog
@group Insertion: set, add, replace
@group Retrieval: get, get_multi
@group Integers: incr, decr
@group Removal: delete
@sort: __init__, set_servers, forget_dead_hosts, disconnect_all, debuglog,\
set, add, replace, get, get_multi, incr, decr, delete
"""
_FLAG_PICKLE = 1<<0
_FLAG_INTEGER = 1<<1
_FLAG_LONG = 1<<2
_SERVER_RETRIES = 10 # how many times to try finding a free server.
def __init__(self, servers, debug=0):
"""
Create a new Client object with the given list of servers.
@param servers: C{servers} is passed to L{set_servers}.
@param debug: whether to display error messages when a server can't be
contacted.
"""
self.set_servers(servers)
self.debug = debug
self.stats = {}
def set_servers(self, servers):
"""
Set the pool of servers used by this client.
@param servers: an array of servers.
Servers can be passed in two forms:
1. Strings of the form C{"host:port"}, which implies a default weight of 1.
2. Tuples of the form C{("host:port", weight)}, where C{weight} is
an integer weight value.
"""
self.servers = [_Host(s, self.debuglog) for s in servers]
self._init_buckets()
def debuglog(self, str):
if self.debug:
sys.stderr.write("MemCached: %s\n" % str)
def _statlog(self, func):
if not self.stats.has_key(func):
self.stats[func] = 1
else:
self.stats[func] += 1
def forget_dead_hosts(self):
"""
Reset every host in the pool to an "alive" state.
"""
for s in self.servers:
s.dead_until = 0
def _init_buckets(self):
self.buckets = []
for server in self.servers:
for i in range(server.weight):
self.buckets.append(server)
def _get_server(self, key):
if type(key) == types.TupleType:
serverhash = key[0]
key = key[1]
else:
serverhash = hash(key)
for i in range(Client._SERVER_RETRIES):
server = self.buckets[serverhash % len(self.buckets)]
if server.connect():
#print "(using server %s)" % server,
return server, key
serverhash = hash(str(serverhash) + str(i))
return None, None
def disconnect_all(self):
for s in self.servers:
s.close_socket()
def delete(self, key, time=0):
'''Deletes a key from the memcache.
@return: Nonzero on success.
@rtype: int
'''
server, key = self._get_server(key)
if not server:
return 0
self._statlog('delete')
if time != None:
cmd = "delete %s %d" % (key, time)
else:
cmd = "delete %s" % key
try:
server.send_cmd(cmd)
server.expect("DELETED")
except socket.error, msg:
server.mark_dead(msg[1])
return 0
return 1
def incr(self, key, delta=1):
"""
Sends a command to the server to atomically increment the value for C{key} by
C{delta}, or by 1 if C{delta} is unspecified. Returns None if C{key} doesn't
exist on server, otherwise it returns the new value after incrementing.
Note that the value for C{key} must already exist in the memcache, and it
must be the string representation of an integer.
>>> mc.set("counter", "20") # returns 1, indicating success
1
>>> mc.incr("counter")
21
>>> mc.incr("counter")
22
Overflow on server is not checked. Be aware of values approaching
2**32. See L{decr}.
@param delta: Integer amount to increment by (should be zero or greater).
@return: New value after incrementing.
@rtype: int
"""
return self._incrdecr("incr", key, delta)
def decr(self, key, delta=1):
"""
Like L{incr}, but decrements. Unlike L{incr}, underflow is checked and
new values are capped at 0. If server value is 1, a decrement of 2
returns 0, not -1.
@param delta: Integer amount to decrement by (should be zero or greater).
@return: New value after decrementing.
@rtype: int
"""
return self._incrdecr("decr", key, delta)
def _incrdecr(self, cmd, key, delta):
server, key = self._get_server(key)
if not server:
return 0
self._statlog(cmd)
cmd = "%s %s %d" % (cmd, key, delta)
try:
server.send_cmd(cmd)
line = server.readline()
return int(line)
except socket.error, msg:
server.mark_dead(msg[1])
return None
def add(self, key, val, time=0):
'''
Add new key with value.
Like L{set}, but only stores in memcache if the key doesn't already exist.
@return: Nonzero on success.
@rtype: int
'''
return self._set("add", key, val, time)
def replace(self, key, val, time=0):
'''Replace existing key with value.
Like L{set}, but only stores in memcache if the key already exists.
The opposite of L{add}.
@return: Nonzero on success.
@rtype: int
'''
return self._set("replace", key, val, time)
def set(self, key, val, time=0):
'''Unconditionally sets a key to a given value in the memcache.
The C{key} can optionally be an tuple, with the first element being the
hash value, if you want to avoid making this module calculate a hash value.
You may prefer, for example, to keep all of a given user's objects on the
same memcache server, so you could use the user's unique id as the hash
value.
@return: Nonzero on success.
@rtype: int
'''
return self._set("set", key, val, time)
def _set(self, cmd, key, val, time):
server, key = self._get_server(key)
if not server:
return 0
self._statlog(cmd)
flags = 0
if isinstance(val, types.StringTypes):
pass
elif isinstance(val, int):
flags |= Client._FLAG_INTEGER
val = "%d" % val
elif isinstance(val, long):
flags |= Client._FLAG_LONG
val = "%d" % val
else:
flags |= Client._FLAG_PICKLE
val = pickle.dumps(val, 2)
fullcmd = "%s %s %d %d %d\r\n%s" % (cmd, key, flags, time, len(val), val)
try:
server.send_cmd(fullcmd)
server.expect("STORED")
except socket.error, msg:
server.mark_dead(msg[1])
return 0
return 1
def get(self, key):
'''Retrieves a key from the memcache.
@return: The value or None.
'''
server, key = self._get_server(key)
if not server:
return None
self._statlog('get')
try:
server.send_cmd("get %s" % key)
rkey, flags, rlen, = self._expectvalue(server)
if not rkey:
return None
value = self._recv_value(server, flags, rlen)
server.expect("END")
except (_Error, socket.error), msg:
if type(msg) is types.TupleType:
msg = msg[1]
server.mark_dead(msg)
return None
return value
def get_multi(self, keys):
'''
Retrieves multiple keys from the memcache doing just one query.
>>> success = mc.set("foo", "bar")
>>> success = mc.set("baz", 42)
>>> mc.get_multi(["foo", "baz", "foobar"]) == {"foo": "bar", "baz": 42}
1
This method is recommended over regular L{get} as it lowers the number of
total packets flying around your network, reducing total latency, since
your app doesn't have to wait for each round-trip of L{get} before sending
the next one.
@param keys: An array of keys.
@return: A dictionary of key/value pairs that were available.
'''
self._statlog('get_multi')
server_keys = {}
# build up a list for each server of all the keys we want.
for key in keys:
server, key = self._get_server(key)
if not server:
continue
if not server_keys.has_key(server):
server_keys[server] = []
server_keys[server].append(key)
# send out all requests on each server before reading anything
dead_servers = []
for server in server_keys.keys():
try:
server.send_cmd("get %s" % " ".join(server_keys[server]))
except socket.error, msg:
server.mark_dead(msg[1])
dead_servers.append(server)
# if any servers died on the way, don't expect them to respond.
for server in dead_servers:
del server_keys[server]
retvals = {}
for server in server_keys.keys():
try:
line = server.readline()
while line and line != 'END':
rkey, flags, rlen = self._expectvalue(server, line)
val = self._recv_value(server, flags, rlen)
retvals[rkey] = val
line = server.readline()
except (_Error, socket.error), msg:
server.mark_dead(msg)
return retvals
def _expectvalue(self, server, line=None):
if not line:
line = server.readline()
if line[:5] == 'VALUE':
resp, rkey, flags, len = line.split()
flags = int(flags)
rlen = int(len)
return (rkey, flags, rlen)
else:
return (None, None, None)
def _recv_value(self, server, flags, rlen):
rlen += 2 # include \r\n
buf = server.recv(rlen)
if len(buf) != rlen:
raise _Error("received %d bytes when expecting %d" % (len(buf), rlen))
if len(buf) == rlen:
buf = buf[:-2] # strip \r\n
if flags == 0:
val = buf
elif flags & Client._FLAG_INTEGER:
val = int(buf)
elif flags & Client._FLAG_LONG:
val = long(buf)
elif flags & Client._FLAG_PICKLE:
val = pickle.loads(buf)
else:
self.debuglog("unknown flags on get: %x\n" % flags)
return val
class _Host:
_DEAD_RETRY = 30 # number of seconds before retrying a dead server.
def __init__(self, host, debugfunc=None):
if isinstance(host, types.TupleType):
host = host[0]
self.weight = host[1]
else:
self.weight = 1
if host.find(":") > 0:
self.ip, self.port = host.split(":")
self.port = int(self.port)
else:
self.ip, self.port = host, 11211
if not debugfunc:
debugfunc = lambda x: x
self.debuglog = debugfunc
self.deaduntil = 0
self.socket = None
def _check_dead(self):
if self.deaduntil and self.deaduntil > time.time():
return 1
self.deaduntil = 0
return 0
def connect(self):
if self._get_socket():
return 1
return 0
def mark_dead(self, reason):
print "MemCache: %s: %s. Marking dead." % (self, reason)
self.deaduntil = time.time() + _Host._DEAD_RETRY
self.close_socket()
def _get_socket(self):
if self._check_dead():
return None
if self.socket:
return self.socket
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
# Python 2.3-ism: s.settimeout(1)
try:
s.connect((self.ip, self.port))
except socket.error, msg:
self.mark_dead("connect: %s" % msg[1])
return None
self.socket = s
return s
def close_socket(self):
if self.socket:
self.socket.close()
self.socket = None
def send_cmd(self, cmd):
self.socket.sendall(cmd + "\r\n")
def readline(self):
newlines = 0
buf = ''
while newlines < 2:
char = self.socket.recv(1) # XXX does this buffer or is this slow?
if len(char) == 0:
# connection closed.
print "MemCache: Connection closed while reading from %s. Marking dead." % self
self.mark_dead
return buf
if char == '\r' and newlines == 0:
newlines = 1
elif char == '\n' and newlines == 1:
newlines = 2
else:
newlines = 0
buf = buf + char
return buf
def expect(self, text):
line = self.readline()
if line != text:
self.debuglog("while expecting '%s', got unexpected response '%s'" % (text, line))
return line
def recv(self, rlen):
buf = ''
while len(buf) < rlen:
buf = buf + self.socket.recv(rlen - len(buf))
return buf
def __str__(self):
d = ''
if self.deaduntil:
d = " (dead until %d)" % self.deaduntil
return "%s:%d%s" % (self.ip, self.port, d)
def _doctest():
import doctest, memcache
servers = ["127.0.0.1:11211"]
mc = Client(servers, debug=1)
globs = {"mc": mc}
return doctest.testmod(memcache, globs=globs)
if __name__ == "__main__":
print "Testing docstrings..."
_doctest()
print "Running tests:"
print
#servers = ["127.0.0.1:11211", "127.0.0.1:11212"]
servers = ["127.0.0.1:11211"]
mc = Client(servers, debug=1)
def to_s(val):
if not isinstance(val, types.StringTypes):
return "%s (%s)" % (val, type(val))
return "%s" % val
def test_setget(key, val):
print "Testing set/get {'%s': %s} ..." % (to_s(key), to_s(val)),
mc.set(key, val)
newval = mc.get(key)
if newval == val:
print "OK"
return 1
else:
print "FAIL"
return 0
class FooStruct:
def __init__(self):
self.bar = "baz"
def __str__(self):
return "A FooStruct"
def __eq__(self, other):
if isinstance(other, FooStruct):
return self.bar == other.bar
return 0
test_setget("a_string", "some random string")
test_setget("an_integer", 42)
if test_setget("long", long(1<<30)):
print "Testing delete ...",
if mc.delete("long"):
print "OK"
else:
print "FAIL"
print "Testing get_multi ...",
print mc.get_multi(["a_string", "an_integer"])
print "Testing get(unknown value) ...",
print to_s(mc.get("unknown_value"))
f = FooStruct()
test_setget("foostruct", f)
print "Testing incr ...",
x = mc.incr("an_integer", 1)
if x == 43:
print "OK"
else:
print "FAIL"
print "Testing decr ...",
x = mc.decr("an_integer", 1)
if x == 42:
print "OK"
else:
print "FAIL"
# vim: ts=4 sw=4 et :